Chandigarh University Mohali

Chandigarh University Mohali

Mohali, Punjab
|
4.6 Ratings
|
Private|Estd. 2012|NIRF #31 (Engineering) 2025|NAAC Grade A+

BCA (Hons) in Augmented Reality and Virtual Reality at Chandigarh University, Mohali 

Bachelor of Computer Applications (Hons./Hons. with Research) program with a specialization in Augmented Reality and Virtual Reality (AR/VR). This program is tailored to equip students with the technical expertise and creative skills required to excel in the burgeoning field of AR/VR. Alongside the specialized AR/VR track, the university also offers other BCA programs with distinct specializations:

BCA (Hons) in Augmented Reality and Virtual Reality Course Fee

The annual fee for theBCA (Hons) in Augmented Reality and Virtual Reality is 160,000.

Course duration :

4 years

Eligibility Criteria for BCA (Hons) in Augmented Reality and Virtual Reality

Candidates aspiring to enroll in this program must meet the following eligibility criteria:

  • Completion of 10+2 or its equivalent examination in any stream with a minimum of 55% marks from a recognized Board or University.

BCA (Hons) in Augmented Reality and Virtual Reality Course Outline

The curriculum is meticulously designed to blend foundational concepts with advanced technical skills. Key subjects include:

  • Introduction to AR/VR Technologies

  • 3D Modeling and Animation

  • Programming for AR/VR Applications

  • Human-Computer Interaction (HCI)

  • Unity and Unreal Engine Development

  • AI and Machine Learning in AR/VR

  • Cloud Integration for AR/VR Solutions

  • Software Engineering and Project Management

  • Capstone Project and Research

Career Scope after BCA (Hons) in Augmented Reality and Virtual Reality

Graduates of the BCA (Hons.) in AR/VR program are well-positioned to pursue a variety of roles in the technology sector.

Job Profiles:

  • AR/VR Developers

  • Software Engineers

  • Game Developers

  • UI/UX Designers

  • Technical Consultants

Industries and Career Opportunities:

  • Gaming: Developing immersive games and simulations.

  • Entertainment: Creating AR/VR content for movies and events.

  • Education: Designing virtual classrooms and training modules.

  • Healthcare: Developing AR/VR applications for medical training and patient care.

  • Marketing: Crafting interactive campaigns and brand experiences.

  • Simulation: Building training simulators for defense, aviation, and other sectors.

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